Gabrielle de Cuir
1) The lioness
The planet Lusitania is home to three sentient species: the Pequeninos, a large colony of humans, and the Hive Queen, who was brought there by Ender Wiggin. But now, once again, the human race has grown fearful; the Starways Congress has gathered a fleet to destroy Lusitania. Ender's oldest friend, Jane, an evolved computer intelligence, can save the three sentient species of Lusitania. She has learned how to move ships outside the universe, and
...3) Leaving
4) Take one
6) Peter Pan
8) Take two
9) Learning
11) Loving
12) The last shadow
14) Longing
The War is over, won by Ender Wiggin and his team of brilliant child-warriors. The enemy is destroyed, the human race is saved. Ender himself refuses to return to the planet, but his crew has gone home to their families, scattered across the globe. The battle school is no more.
But with the external threat gone, the Earth has become a battlefield once more. The children of the Battle School are more than heroes; they are potential weapons that
16) Ender's shadow
Louis L'Amour said the West was no place for the frightened or the mean. It was a "big country needing big men and women to live in it." The two stories in this collection provide a good sample of the kinds of people he had in mind.
"Ride, You Tonto Raiders"
Matt Sabre is a young and experienced gunfighter—but not a trouble seeker. However, when Billy Curtin calls him a liar and goes for his gun, Matt has no choice but to draw
...18) Podkayne of Mars
19) Take three
Go deeper into the complexities of Orson Scott Card's classic novel with science fiction and fantasy writers, YA authors, military strategists, including:
Ender prequel series coauthor Aaron Johnston on Ender and the evolution of the child hero
Burn Notice creator Matt Nix on Ender's Game as a guide to life
Hugo award–winning writer...